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Post by ecklyps on Aug 7, 2009 12:48:47 GMT -5
Game Design is the concept behind a game experience, the mechanism that forms the interaction between the player and the fiction. Ultimately, game design is the true distinction between video games and other mediums of art, such as film or music or literature.
Game designers define and construct the systems that govern the various entities within a game, and the job involves copious amounts of writing to enumerate these systems. The distinction between Game Designers and Level Designers in the industry is more than a little blurred, as the place where the line is drawn is different from studio to studio. Some studios don't even consider them separate. Based on the kind of work being done, a game designer might work primarily with spreadsheets, balancing the numbers (enemy stats, etc). Other game designers spend all their time in the editor, taking the models that Art made, assigning them the appropriate scripts to run Programming's protocols, and generally building the interactivity of the world.
Conceptually, a lot about game design still has yet to be explored. This is the primary purpose of this section of the forums
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